Market study: we start by collecting information about the existing initiatives and examples of recent and innovation oriented cooperation between digital screen industries and health, tourism and education sectors. The aim of the study will be to identify some the core issues and challenges that this project will need to address to be useful for its target audiences and sectors. Results are expected in 2017
Research: the R&D activities of this project will support for other activites of the project, for instance analysis of the managerial issues of the production of prototypes or provide policy suggestions on how to further facilitate intersector cooperation in ways beneficial for screen and health industries, tourism and education.
These experiences will be accumulated to be used in further teaching of digital innovation. The project will prepare study modules on digital crossinnovation to be incorporated into higher education curricula on audiovisual media, game design, communication, tourism, innovation management, etc.